Harlequin: Physical continues with part two of our eighth session. With El having visited a famous Decker haunt in the Seattle Metroplex, will our gang have what they need to get the job done and grab that book? Take a listen and see what planning they’ve started.

 

Download Episode 013 – Harlequin – Moving Around

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We start up on of the great classic adventures this week, with the multi-campaign Harlequin. Harlequin is one of the legendary adventures built to really get players into Shadowrun. The adventure is designed to be played in a series of related adventures over the lifetime of a group’s runs. As the players take part in the adventure they gain clues of a larger meta-plot that’ll be resolved down the road.

I’d also like to welcome another new voice this adventure. Well, new in an old sense. Zendead rejoins Hiddengrid from the player side of the table, taking up the role of Shadowshot. Give him a hardy welcome.

Now, let’s go see what rabbit holes this adventure will make us jump down.

 

Download Episode 012 – Harlequin

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In between the sessions of a run, a few players decided they just couldn’t make it and we had some down time. Rather than just not run a game, I ran part of the crew through a Shadowrun classic. Food Fight comes from the first edition core book and it’s even had a 4th edition version we hacked up and pasted 2050 rules onto. It’s a ton of fun and has some lasting effects no one expected.

Enjoy the diversion, and grab something quick to eat with Food Fight.

 

Download Episode 011 – Food Fight!

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Time to reveal the secrets. The gang comes to their final conflict with their Johnson and his allies.

Jump in and enjoy, Total Eclipse, Session 3, the finale.

 

Download Episode 010 – Total Eclipse – Session 3 – Taking Care of Business

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